






Low-poly model of the Two-handed Dao sword doesn't contain any n gons and has optimal topology. The archive includes such 2K textures: base color map, metalness map, normal map (OpenGL), and roughness map. All images were rendered in Marmoset.
Additional information
Geometry - Polygon mesh
Polygons - 3,374
Vertices - 3,536
Textures - 2k PBR
Unwrapped UVs - Overlapping
Geometry correction