









The low-poly model of the Time Traveling Device doesn't contain any n gons and has optimal topology. The archive with textures contains such two folders:
Glass Screen Textures 1K: base color map, metalness map, normal map (OpenGL), emissive map, and roughness map.
Time Traveling Device Textures 2K: base color map, metalness map, normal map (OpenGL) emissive map, and roughness map.
Images and video were rendered in Marmoset.
Additional information.
Files and Formats: OBJ, FBX, ZTL, MA, MB, Archive with textures
Geometry - Polygon mesh
Polygons - 3,520
Vertices - 3,704
Textures - Two texture sets (1K and 2K)
Unwrapped UVs - Non-overlapping